AutoCam
AutoCam — An Intuitive Camera Animation System for Blender
Built for artists, AutoCam simplifies cinematic camera animation in Blender. Record natural movements, generate clean, editable paths, and drive robust rigs, without interrupting your creative flow.
Core Features
POV Camera Recording:
Capture your camera movement in real time using familiar WASD controls, just like a game.
Camera Path Extraction:
Convert recordings into clean Bezier, Poly, or NURBS curves that stay fully editable.
One-Click Camera Rig:
Generate a robust rig with intuitive controls and tracking settings.
Animatable Speed:
Control your camera rig’s speed dynamically. Easily keyframe forward, pause, or reverse motions.
Easy Cleanup:
Clear all AutoCam data in one click, keeping your scene organized and clean.
What’s New in 2.0
Rig Mode switch:
Choose between native Blender constraints (Simple) and AutoCam’s real-time evaluator (Dynamic).
One-Click Bake:
Convert AutoCam rigs to plain keyframes for rendering/export.
Cleaner Tracking:
Easier camera aiming with less manual tweaking.
UI Overhaul:
Context-aware panels, clearer tooltips, and smart defaults.
Who It’s For
- 3D artists who need cinematic shots fast
- Arch-viz creators building walkthroughs
- Indie animators who prefer to stay in the creative flow
- Motion designers working on product animations or visual showcases
- Anyone who finds manual camera keyframing slow or intimidating
Requirements
- Blender 4.0+ (Windows / macOS / Linux)
- Install via Extensions on Blender 4.2+ (classic ZIP install also works on 4.0+).
Documentation & Support
- Docs: https://renderrides.gitbook.io/autocam
- Discord: https://discord.gg/XHAAbvm
- Email: support@renderrides.com
- Website: https://renderrides.com
License
- GPL-3.0-or-later (required for Blender add-ons)
If you enjoy AutoCam, consider leaving a small tip to support its development🍀
Blender Extension (.zip) file, ready to be installed